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hub / github.com/JeanPhilippeKernel/RendererEngine / ~Shader

Method ~Shader

ZEngine/src/Shader.cpp:21–24  ·  view source on GitHub ↗

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19 }
20
21 Shader::~Shader() {
22 Unbind();
23 glDeleteProgram(m_program);
24 }
25
26 bool Shader::IsActive() const {
27 GLint state = 0;

Callers

nothing calls this directly

Calls

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Tested by

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