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hub / github.com/JeanPhilippeKernel/RendererEngine / GetFilename

Method GetFilename

ZEngine/src/Shader.cpp:32–34  ·  view source on GitHub ↗

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30 }
31
32 std::string_view Shader::GetFilename() const {
33 return m_filename;
34 }
35
36 void Shader::CreateProgram() {
37 m_compiler = std::make_unique<Compilers::ShaderCompiler>(m_filename);

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