| 204 | } |
| 205 | |
| 206 | void OpenGLWindow::Render() { |
| 207 | for (const Ref<Layers::Layer>& layer : *m_layer_stack_ptr) { |
| 208 | layer->Render(); |
| 209 | } |
| 210 | SDL_GL_SwapWindow(m_native_window); |
| 211 | } |
| 212 | |
| 213 | OpenGLWindow::~OpenGLWindow() |
| 214 | { |
nothing calls this directly
no outgoing calls
no test coverage detected