| 219 | } |
| 220 | |
| 221 | bool OpenGLWindow::OnWindowClosed(WindowClosedEvent& event) |
| 222 | { |
| 223 | Event::EngineClosedEvent e(event.GetName().c_str()); |
| 224 | Event::EventDispatcher event_dispatcher(e); |
| 225 | event_dispatcher.Dispatch<Event::EngineClosedEvent>(std::bind(&Engine::OnEngineClosed, m_engine, std::placeholders::_1)); |
| 226 | |
| 227 | return true; |
| 228 | } |
| 229 | |
| 230 | bool OpenGLWindow::OnWindowResized(WindowResizedEvent& event) |
| 231 | { |