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/
github.com/JeanPhilippeKernel/RendererEngine
/ SetNear
Method
SetNear
ZEngine/src/PerspectiveCameraController.cpp:42–45 ·
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Source
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40
}
41
42
void PerspectiveCameraController::SetNear(float value) {
43
m_camera_near = value;
44
UpdateProjectionMatrix();
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}
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float PerspectiveCameraController::GetFar() const {
48
return m_camera_far;
Callers
1
Render
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected