| 36 | } |
| 37 | |
| 38 | void PerspectiveCamera::UpdateViewMatrix() { |
| 39 | m_view_matrix = Maths::lookAt(m_position, m_target, m_up); |
| 40 | m_view_projection = m_projection * m_view_matrix; |
| 41 | } |
| 42 | } // namespace ZEngine::Rendering::Cameras |
nothing calls this directly
no outgoing calls
no test coverage detected