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hub / github.com/JeanPhilippeKernel/RendererEngine / UpdateViewMatrix

Method UpdateViewMatrix

ZEngine/src/PerspectiveCamera.cpp:38–41  ·  view source on GitHub ↗

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36 }
37
38 void PerspectiveCamera::UpdateViewMatrix() {
39 m_view_matrix = Maths::lookAt(m_position, m_target, m_up);
40 m_view_projection = m_projection * m_view_matrix;
41 }
42} // namespace ZEngine::Rendering::Cameras

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