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hub / github.com/JeanPhilippeKernel/RendererEngine / IsLight

Method IsLight

ZEngine/src/Mesh.cpp:34–36  ·  view source on GitHub ↗

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32 }
33
34 bool Mesh::IsLight() const {
35 return m_is_light_mesh_object;
36 }
37
38 void Mesh::SetMaterial(Materials::ShaderMaterial* const material) {
39 m_material.reset(material);

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected