| 34 | } |
| 35 | |
| 36 | void GraphicVertex::SetNormal(const glm::vec3& value) { |
| 37 | m_normal = value; |
| 38 | m_buffer[3] = m_normal.x; |
| 39 | m_buffer[4] = m_normal.y; |
| 40 | m_buffer[5] = m_normal.z; |
| 41 | } |
| 42 | |
| 43 | |
| 44 | void GraphicVertex::SetTextureCoord(const glm::vec2& value) { |
nothing calls this directly
no outgoing calls
no test coverage detected