| 3 | |
| 4 | namespace ZEngine::Rendering::Renderers::Storages { |
| 5 | GraphicVertex::GraphicVertex() : IVertex(), m_buffer() { |
| 6 | _UpdateBuffer(); |
| 7 | } |
| 8 | |
| 9 | GraphicVertex::GraphicVertex(const glm::vec3& position, const glm::vec3& normal, const glm::vec2& texture_coord) : IVertex() { |
| 10 | m_position = position; |
nothing calls this directly
no outgoing calls
no test coverage detected