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hub / github.com/JeanPhilippeKernel/RendererEngine / GraphicSceneEntity

Method GraphicSceneEntity

ZEngine/src/GraphicSceneEntity.cpp:5–5  ·  view source on GitHub ↗

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3
4namespace ZEngine::Rendering::Entities {
5 GraphicSceneEntity::GraphicSceneEntity(entt::entity handle, Ref<entt::registry> registry_ptr) : m_entity_handle(handle), m_weak_registry_ptr(registry_ptr) {}
6 GraphicSceneEntity::GraphicSceneEntity(GraphicSceneEntity&& rhs) noexcept {
7 m_entity_handle = rhs.m_entity_handle;
8 rhs.m_weak_registry_ptr.swap(m_weak_registry_ptr);

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

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