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hub / github.com/JeanPhilippeKernel/RendererEngine / AddMesh

Method AddMesh

ZEngine/src/GraphicRenderer3D.cpp:30–32  ·  view source on GitHub ↗

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28 }
29
30 void GraphicRenderer3D::AddMesh(Meshes::Mesh& mesh) {
31 m_mesh_collection.push_back(mesh);
32 }
33
34 void GraphicRenderer3D::EndScene() {
35 m_renderer_pipeline_context->SetPipelineData(std::move(m_mesh_collection));

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected