| 28 | } |
| 29 | |
| 30 | void GraphicRenderer3D::AddMesh(Meshes::Mesh& mesh) { |
| 31 | m_mesh_collection.push_back(mesh); |
| 32 | } |
| 33 | |
| 34 | void GraphicRenderer3D::EndScene() { |
| 35 | m_renderer_pipeline_context->SetPipelineData(std::move(m_mesh_collection)); |
nothing calls this directly
no outgoing calls
no test coverage detected