| 9 | } |
| 10 | |
| 11 | FrameBuffer::~FrameBuffer() { |
| 12 | glDeleteTextures(1, &m_texture_color_depth_attachment); |
| 13 | glDeleteTextures(1, &m_texture_color_attachment_identifier); |
| 14 | glDeleteFramebuffers(1, &m_framebuffer_identifier); |
| 15 | } |
| 16 | |
| 17 | GLuint FrameBuffer::GetIdentifier() const { |
| 18 | return m_framebuffer_identifier; |
nothing calls this directly
no outgoing calls
no test coverage detected