| 19 | } |
| 20 | |
| 21 | void FrameBuffer::Bind() const { |
| 22 | glBindFramebuffer(GL_FRAMEBUFFER, m_framebuffer_identifier); |
| 23 | glViewport(0, 0, m_specification.Width, m_specification.Height); |
| 24 | } |
| 25 | |
| 26 | void FrameBuffer::Unbind() const { |
| 27 | glBindFramebuffer(GL_FRAMEBUFFER, 0); |
nothing calls this directly
no outgoing calls
no test coverage detected