Blockbench is a free and open source model editor for low-poly models with pixel art textures. Models can be exported into standardized formats, to be shared, rendered, 3D-printed, or used in game engines. There are also multiple dedicated formats for Minecraft Java and Bedrock Edition with format-specific features.
Blockbench features a modern and beginner friendly interface, but also offers lots of customization and advanced features for experienced 3D artists. Plugins can extend the functionality of the program even further.
Website and download: blockbench.net

Check out the Contribution Guidelines.
To launch Blockbench from source, you can clone the repository, navigate to the correct branch and launch the program in development mode using the instructions below. If you just want to use the latest version, please download the app from the website.
npm installUse this command or press Ctrl + Shift + B to launch Blockbench in Electron:
npm run dev
To enable debugging in VS Code, switch to the Run & Debug tab, select the "Debug Renderer" configuration, and press the green arrow button to launch. Now you can set breakpoints and debug inside VSCode.
Use this command to launch the web app locally:
npm run serve
Now you can open the web app in your browser under http://localhost:3000
Blockbench supports Javascript-based plugins. Learn more about creating plugins on https://www.blockbench.net/wiki/docs/plugin.
LICENSE.MD.$ claude mcp add blockbench \
-- python -m otcore.mcp_server <graph>