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hub / github.com/JACoders/OpenJK / AddPolyToScene

Method AddPolyToScene

codemp/client/FxSystem.h:193–196  ·  view source on GitHub ↗

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191 }
192
193 inline void AddPolyToScene( int shader, int count, polyVert_t *verts )
194 {
195 re->AddPolyToScene( shader, count, verts, 1 );
196 }
197
198 inline void AddDecalToScene ( qhandle_t shader, const vec3_t origin, const vec3_t dir, float orientation, float r, float g, float b, float a, qboolean alphaFade, float radius, qboolean temporary )
199 {

Callers 4

CL_UISystemCallsFunction · 0.45
DrawMethod · 0.45
DrawSegmentMethod · 0.45
CL_CgameSystemCallsFunction · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected