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hub / github.com/JACoders/OpenJK / Print

Method Print

codeJK2/cgame/FxSystem.cpp:42–56  ·  view source on GitHub ↗

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Source from the content-addressed store, hash-verified

40
41//------------------------------------------------------
42void SFxHelper::Print( const char *msg, ... )
43{
44#ifndef FINAL_BUILD
45
46 va_list argptr;
47 char text[1024];
48
49 va_start( argptr, msg );
50 Q_vsnprintf (text, sizeof(text), msg, argptr);
51 va_end( argptr );
52
53 gi.Printf( text );
54
55#endif
56}
57
58//------------------------------------------------------
59void SFxHelper::AdjustTime( int frameTime )

Callers 14

RegisterEffectMethod · 0.45
AddPrimitiveToEffectMethod · 0.45
GetNewEffectTemplateMethod · 0.45
GetEffectCopyMethod · 0.45
ReportPlayEffectErrorFunction · 0.45
PlayEffectMethod · 0.45
ParseShadersMethod · 0.45
ParseSoundsMethod · 0.45
ParseModelsMethod · 0.45
ParseFXFunction · 0.45
ParseGroupMethod · 0.45
ParsePrimitiveMethod · 0.45

Calls 1

Q_vsnprintfFunction · 0.85

Tested by

no test coverage detected