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/
github.com/JACoders/OpenJK
/ Malloc
Method
Malloc
code/game/Q3_Interface.cpp:11263–11266 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
11261
}
11262
11263
void* CQuake3GameInterface::Malloc( int size )
11264
{
11265
return gi.Malloc( size, TAG_ICARUS, qtrue );
11266
}
11267
11268
float CQuake3GameInterface::MaxFloat(void)
11269
{
Callers
15
WriteLevelLocals
Function · 0.80
ReadLevelLocals
Function · 0.80
NAV_StoreWaypoint
Function · 0.80
ICARUS_RegisterScript
Function · 0.80
G_Alloc
Function · 0.80
Malloc
Function · 0.80
BG_VehWeaponLoadParms
Function · 0.80
BG_VehicleLoadParms
Function · 0.80
G_CreateAnimalNPC
Function · 0.80
WriteLevelLocals
Function · 0.80
ReadLevelLocals
Function · 0.80
ReadGEntities
Function · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected