| 9653 | } |
| 9654 | |
| 9655 | void CQuake3GameInterface::Deactivate( int entID, const char *name ) |
| 9656 | { |
| 9657 | Q3_SetInactive( entID, qfalse ); |
| 9658 | } |
| 9659 | |
| 9660 | // Kill an entity. |
| 9661 | void CQuake3GameInterface::Kill( int entID, const char *name ) |
no test coverage detected