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hub / github.com/JACoders/OpenJK / Deactivate

Method Deactivate

code/game/Q3_Interface.cpp:9655–9658  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

9653}
9654
9655void CQuake3GameInterface::Deactivate( int entID, const char *name )
9656{
9657 Q3_SetInactive( entID, qfalse );
9658}
9659
9660// Kill an entity.
9661void CQuake3GameInterface::Kill( int entID, const char *name )

Callers 5

player_dieFunction · 0.45
WP_RemoveSaberFunction · 0.45
WP_SaberDropFunction · 0.45
CG_Weapon_fFunction · 0.45
CG_PlayerFunction · 0.45

Calls 1

Q3_SetInactiveFunction · 0.70

Tested by

no test coverage detected