| 1088 | } |
| 1089 | |
| 1090 | void NPC_CheckAttackScript(void) |
| 1091 | { |
| 1092 | if(!(ucmd.buttons & BUTTON_ATTACK)) |
| 1093 | { |
| 1094 | return; |
| 1095 | } |
| 1096 | |
| 1097 | G_ActivateBehavior(NPC, BSET_ATTACK); |
| 1098 | } |
| 1099 | |
| 1100 | float NPC_MaxDistSquaredForWeapon (void); |
| 1101 | void NPC_CheckAttackHold(void) |
no test coverage detected