------------------------- NPC_BehaviorSet_Remote ------------------------- */
| 1342 | ------------------------- |
| 1343 | */ |
| 1344 | void NPC_BehaviorSet_Remote( int bState ) |
| 1345 | { |
| 1346 | switch( bState ) |
| 1347 | { |
| 1348 | case BS_STAND_GUARD: |
| 1349 | case BS_PATROL: |
| 1350 | case BS_STAND_AND_SHOOT: |
| 1351 | case BS_HUNT_AND_KILL: |
| 1352 | case BS_DEFAULT: |
| 1353 | NPC_BSRemote_Default(); |
| 1354 | break; |
| 1355 | default: |
| 1356 | NPC_BehaviorSet_Default( bState ); |
| 1357 | break; |
| 1358 | } |
| 1359 | } |
| 1360 | |
| 1361 | void NPC_BSSentry_Default( void ); |
| 1362 |
no test coverage detected