------------------------- NPC_BehaviorSet_Interrogator ------------------------- */
| 1267 | ------------------------- |
| 1268 | */ |
| 1269 | void NPC_BehaviorSet_Interrogator( int bState ) |
| 1270 | { |
| 1271 | switch( bState ) |
| 1272 | { |
| 1273 | case BS_STAND_GUARD: |
| 1274 | case BS_PATROL: |
| 1275 | case BS_STAND_AND_SHOOT: |
| 1276 | case BS_HUNT_AND_KILL: |
| 1277 | case BS_DEFAULT: |
| 1278 | NPC_BSInterrogator_Default(); |
| 1279 | break; |
| 1280 | default: |
| 1281 | NPC_BehaviorSet_Default( bState ); |
| 1282 | break; |
| 1283 | } |
| 1284 | } |
| 1285 | |
| 1286 | void NPC_BSImperialProbe_Attack( void ); |
| 1287 | void NPC_BSImperialProbe_Patrol( void ); |
no test coverage detected