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hub / github.com/JACoders/OpenJK / NPC_BehaviorSet_Howler

Function NPC_BehaviorSet_Howler

codeJK2/game/NPC.cpp:1598–1613  ·  view source on GitHub ↗

------------------------- NPC_BehaviorSet_Howler ------------------------- */

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1596-------------------------
1597*/
1598void NPC_BehaviorSet_Howler( int bState )
1599{
1600 switch( bState )
1601 {
1602 case BS_STAND_GUARD:
1603 case BS_PATROL:
1604 case BS_STAND_AND_SHOOT:
1605 case BS_HUNT_AND_KILL:
1606 case BS_DEFAULT:
1607 NPC_BSHowler_Default();
1608 break;
1609 default:
1610 NPC_BehaviorSet_Default( bState );
1611 break;
1612 }
1613}
1614
1615/*
1616-------------------------

Callers 1

NPC_RunBehaviorFunction · 0.70

Calls 2

NPC_BSHowler_DefaultFunction · 0.70
NPC_BehaviorSet_DefaultFunction · 0.70

Tested by

no test coverage detected