================= UI_UpdateVideoSetup Copies the temporary user interface version of the video cvars into their real counterparts. This is to create a interface which allows you to discard your changes if you did something you didnt want ================= */
| 4204 | ================= |
| 4205 | */ |
| 4206 | void UI_UpdateVideoSetup ( void ) |
| 4207 | { |
| 4208 | Cvar_Set ( "r_mode", Cvar_VariableString ( "ui_r_mode" ) ); |
| 4209 | Cvar_Set ( "r_fullscreen", Cvar_VariableString ( "ui_r_fullscreen" ) ); |
| 4210 | Cvar_Set ( "r_colorbits", Cvar_VariableString ( "ui_r_colorbits" ) ); |
| 4211 | Cvar_Set ( "r_lodbias", Cvar_VariableString ( "ui_r_lodbias" ) ); |
| 4212 | Cvar_Set ( "r_picmip", Cvar_VariableString ( "ui_r_picmip" ) ); |
| 4213 | Cvar_Set ( "r_texturebits", Cvar_VariableString ( "ui_r_texturebits" ) ); |
| 4214 | Cvar_Set ( "r_texturemode", Cvar_VariableString ( "ui_r_texturemode" ) ); |
| 4215 | Cvar_Set ( "r_detailtextures", Cvar_VariableString ( "ui_r_detailtextures" ) ); |
| 4216 | Cvar_Set ( "r_ext_compress_textures", Cvar_VariableString ( "ui_r_ext_compress_textures" ) ); |
| 4217 | Cvar_Set ( "r_depthbits", Cvar_VariableString ( "ui_r_depthbits" ) ); |
| 4218 | Cvar_Set ( "r_subdivisions", Cvar_VariableString ( "ui_r_subdivisions" ) ); |
| 4219 | Cvar_Set ( "r_fastSky", Cvar_VariableString ( "ui_r_fastSky" ) ); |
| 4220 | Cvar_Set ( "r_inGameVideo", Cvar_VariableString ( "ui_r_inGameVideo" ) ); |
| 4221 | Cvar_Set ( "r_allowExtensions", Cvar_VariableString ( "ui_r_allowExtensions" ) ); |
| 4222 | // Cvar_Set ( "cg_shadows", Cvar_VariableString ( "ui_cg_shadows" ) ); |
| 4223 | Cvar_Set ( "ui_r_modified", "0" ); |
| 4224 | |
| 4225 | Cbuf_ExecuteText( EXEC_APPEND, "vid_restart;" ); |
| 4226 | } |
| 4227 | |
| 4228 | /* |
| 4229 | ================= |
no test coverage detected