================= UI_InGameMenu ================= */
| 4122 | ================= |
| 4123 | */ |
| 4124 | void UI_InGameMenu(const char*menuID) |
| 4125 | { |
| 4126 | #ifdef JK2_MODE |
| 4127 | ui.PrecacheScreenshot(); |
| 4128 | #endif |
| 4129 | Menus_CloseByName("mainhud"); |
| 4130 | |
| 4131 | if (menuID) |
| 4132 | { |
| 4133 | Menus_ActivateByName(menuID); |
| 4134 | } |
| 4135 | else |
| 4136 | { |
| 4137 | Menus_ActivateByName("ingameMainMenu"); |
| 4138 | } |
| 4139 | ui.Key_SetCatcher( KEYCATCH_UI ); |
| 4140 | } |
| 4141 | |
| 4142 | qboolean _UI_IsFullscreen( void ) |
| 4143 | { |
no test coverage detected