==================== SV_GameCommand See if the current console command is claimed by the game ==================== */
| 1103 | ==================== |
| 1104 | */ |
| 1105 | qboolean SV_GameCommand( void ) { |
| 1106 | if ( sv.state != SS_GAME ) { |
| 1107 | return qfalse; |
| 1108 | } |
| 1109 | |
| 1110 | return ge->ConsoleCommand(); |
| 1111 | } |
| 1112 |