------------------------- NPC_BehaviorSet_Tusken ------------------------- */
| 1503 | ------------------------- |
| 1504 | */ |
| 1505 | void NPC_BehaviorSet_Tusken( int bState ) |
| 1506 | { |
| 1507 | switch( bState ) |
| 1508 | { |
| 1509 | case BS_STAND_GUARD: |
| 1510 | case BS_PATROL: |
| 1511 | case BS_STAND_AND_SHOOT: |
| 1512 | case BS_HUNT_AND_KILL: |
| 1513 | case BS_DEFAULT: |
| 1514 | NPC_BSTusken_Default(); |
| 1515 | break; |
| 1516 | |
| 1517 | default: |
| 1518 | NPC_BehaviorSet_Default( bState ); |
| 1519 | break; |
| 1520 | } |
| 1521 | } |
| 1522 | |
| 1523 | /* |
| 1524 | ------------------------- |
no test coverage detected