| 309 | } |
| 310 | |
| 311 | qboolean FighterIsLanded( Vehicle_t *pVeh, playerState_t *parentPS ) |
| 312 | { |
| 313 | if ( FighterOverValidLandingSurface( pVeh ) |
| 314 | && !parentPS->speed )//stopped |
| 315 | { |
| 316 | return qtrue; |
| 317 | } |
| 318 | return qfalse; |
| 319 | } |
| 320 | |
| 321 | qboolean FighterIsLanding( Vehicle_t *pVeh, playerState_t *parentPS ) |
| 322 | { |
no test coverage detected