================== S_AddLoopSounds Spatialize all of the looping sounds. All sounds are on the same cycle, so any duplicates can just sum up the channel multipliers. ================== */
| 1965 | ================== |
| 1966 | */ |
| 1967 | void S_AddLoopSounds (void) |
| 1968 | { |
| 1969 | int i, j; |
| 1970 | int left, right, left_total, right_total; |
| 1971 | channel_t *ch; |
| 1972 | loopSound_t *loop, *loop2; |
| 1973 | static int loopFrame; |
| 1974 | |
| 1975 | loopFrame++; |
| 1976 | for ( i = 0 ; i < numLoopSounds ; i++) { |
| 1977 | loop = &loopSounds[i]; |
| 1978 | if ( loop->mergeFrame == loopFrame ) { |
| 1979 | continue; // already merged into an earlier sound |
| 1980 | } |
| 1981 | |
| 1982 | // find the total contribution of all sounds of this type |
| 1983 | left_total = right_total = 0; |
| 1984 | |
| 1985 | for ( j = i ; j < numLoopSounds ; j++) { |
| 1986 | loop2 = &loopSounds[j]; |
| 1987 | if ( loop2->sfx != loop->sfx ) { |
| 1988 | continue; |
| 1989 | } |
| 1990 | loop2->mergeFrame = loopFrame; // don't check this again later |
| 1991 | |
| 1992 | S_SpatializeOrigin( loop2->origin, loop2->volume, &left, &right, loop2->entchan); |
| 1993 | |
| 1994 | left_total += left; |
| 1995 | right_total += right; |
| 1996 | } |
| 1997 | |
| 1998 | if (left_total == 0 && right_total == 0) |
| 1999 | continue; // not audible |
| 2000 | |
| 2001 | // allocate a channel |
| 2002 | ch = S_PickChannel(0, 0); |
| 2003 | if (!ch) |
| 2004 | return; |
| 2005 | |
| 2006 | if (left_total > SOUND_MAXVOL) |
| 2007 | left_total = SOUND_MAXVOL; |
| 2008 | if (right_total > SOUND_MAXVOL) |
| 2009 | right_total = SOUND_MAXVOL; |
| 2010 | ch->leftvol = left_total; |
| 2011 | ch->rightvol = right_total; |
| 2012 | ch->loopSound = qtrue; // remove next frame |
| 2013 | ch->thesfx = loop->sfx; |
| 2014 | |
| 2015 | // you cannot use MP3 files here because they offer only streaming access, not random |
| 2016 | // |
| 2017 | if (loop->sfx->pMP3StreamHeader) |
| 2018 | { |
| 2019 | Com_Error( ERR_DROP, "S_AddLoopSounds(): Cannot use streamed MP3 files here for random access (%s)\n",loop->sfx->sSoundName ); |
| 2020 | } |
| 2021 | else |
| 2022 | { |
| 2023 | memset(&ch->MP3StreamHeader,0, sizeof(ch->MP3StreamHeader)); |
| 2024 | } |
no test coverage detected