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github.com/JACoders/OpenJK
/ UI_GameCommand
Function
UI_GameCommand
code/client/cl_ui.cpp:319–325 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
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qboolean UI_GameCommand( void ) {
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if (!cls.uiStarted)
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{
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return qfalse;
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}
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return UI_ConsoleCommand();
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}
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void CL_GenericMenu_f(void)
Callers
1
Cmd_ExecuteString
Function · 0.50
Calls
1
UI_ConsoleCommand
Function · 0.50
Tested by
no test coverage detected