| 326 | |
| 327 | |
| 328 | void CL_GenericMenu_f(void) |
| 329 | { |
| 330 | const char *arg = Cmd_Argv( 1 ); |
| 331 | |
| 332 | if (cls.uiStarted) { |
| 333 | UI_SetActiveMenu("ingame",arg); |
| 334 | } |
| 335 | } |
| 336 | |
| 337 | |
| 338 | void CL_EndScreenDissolve_f(void) |
nothing calls this directly
no test coverage detected