============================ CL_StartSound Convenience function for the sound system to be started REALLY early on Xbox, helps with memory fragmentation. ============================ */
| 912 | ============================ |
| 913 | */ |
| 914 | void CL_StartSound( void ) { |
| 915 | if ( !cls.soundStarted ) { |
| 916 | cls.soundStarted = qtrue; |
| 917 | S_Init(); |
| 918 | } |
| 919 | |
| 920 | if ( !cls.soundRegistered ) { |
| 921 | cls.soundRegistered = qtrue; |
| 922 | S_BeginRegistration(); |
| 923 | } |
| 924 | } |
| 925 | |
| 926 | /* |
| 927 | ============ |
nothing calls this directly
no test coverage detected