============ CL_InitInput ============ */
| 938 | ============ |
| 939 | */ |
| 940 | void CL_InitInput( void ) { |
| 941 | Cmd_AddCommand ("centerview",IN_CenterView); |
| 942 | |
| 943 | Cmd_AddCommand ("+moveup",IN_UpDown); |
| 944 | Cmd_AddCommand ("-moveup",IN_UpUp); |
| 945 | Cmd_AddCommand ("+movedown",IN_DownDown); |
| 946 | Cmd_AddCommand ("-movedown",IN_DownUp); |
| 947 | Cmd_AddCommand ("+left",IN_LeftDown); |
| 948 | Cmd_AddCommand ("-left",IN_LeftUp); |
| 949 | Cmd_AddCommand ("+right",IN_RightDown); |
| 950 | Cmd_AddCommand ("-right",IN_RightUp); |
| 951 | Cmd_AddCommand ("+forward",IN_ForwardDown); |
| 952 | Cmd_AddCommand ("-forward",IN_ForwardUp); |
| 953 | Cmd_AddCommand ("+back",IN_BackDown); |
| 954 | Cmd_AddCommand ("-back",IN_BackUp); |
| 955 | Cmd_AddCommand ("+lookup", IN_LookupDown); |
| 956 | Cmd_AddCommand ("-lookup", IN_LookupUp); |
| 957 | Cmd_AddCommand ("+lookdown", IN_LookdownDown); |
| 958 | Cmd_AddCommand ("-lookdown", IN_LookdownUp); |
| 959 | Cmd_AddCommand ("+strafe", IN_StrafeDown); |
| 960 | Cmd_AddCommand ("-strafe", IN_StrafeUp); |
| 961 | Cmd_AddCommand ("+moveleft", IN_MoveleftDown); |
| 962 | Cmd_AddCommand ("-moveleft", IN_MoveleftUp); |
| 963 | Cmd_AddCommand ("+moveright", IN_MoverightDown); |
| 964 | Cmd_AddCommand ("-moveright", IN_MoverightUp); |
| 965 | Cmd_AddCommand ("+speed", IN_SpeedDown); |
| 966 | Cmd_AddCommand ("-speed", IN_SpeedUp); |
| 967 | Cmd_AddCommand ("useGivenForce", IN_UseGivenForce); |
| 968 | //buttons |
| 969 | Cmd_AddCommand ("+attack", IN_Button0Down);//attack |
| 970 | Cmd_AddCommand ("-attack", IN_Button0Up); |
| 971 | Cmd_AddCommand ("+force_lightning", IN_Button1Down);//force lightning |
| 972 | Cmd_AddCommand ("-force_lightning", IN_Button1Up); |
| 973 | Cmd_AddCommand ("+useforce", IN_Button2Down); //use current force power |
| 974 | Cmd_AddCommand ("-useforce", IN_Button2Up); |
| 975 | #ifdef JK2_MODE |
| 976 | Cmd_AddCommand ("+block", IN_Button3Down);//manual blocking |
| 977 | Cmd_AddCommand ("-block", IN_Button3Up); |
| 978 | #else |
| 979 | Cmd_AddCommand ("+force_drain", IN_Button3Down);//force drain |
| 980 | Cmd_AddCommand ("-force_drain", IN_Button3Up); |
| 981 | #endif |
| 982 | Cmd_AddCommand ("+walk", IN_Button4Down);//walking |
| 983 | Cmd_AddCommand ("-walk", IN_Button4Up); |
| 984 | Cmd_AddCommand ("+use", IN_Button5Down);//use object |
| 985 | Cmd_AddCommand ("-use", IN_Button5Up); |
| 986 | Cmd_AddCommand ("+force_grip", IN_Button6Down);//force jump |
| 987 | Cmd_AddCommand ("-force_grip", IN_Button6Up); |
| 988 | Cmd_AddCommand ("+altattack", IN_Button7Down);//altattack |
| 989 | Cmd_AddCommand ("-altattack", IN_Button7Up); |
| 990 | #ifndef JK2_MODE |
| 991 | Cmd_AddCommand ("+forcefocus", IN_Button8Down);//special saber attacks |
| 992 | Cmd_AddCommand ("-forcefocus", IN_Button8Up); |
| 993 | Cmd_AddCommand ("+block", IN_Button8Down);//manual blocking |
| 994 | Cmd_AddCommand ("-block", IN_Button8Up); |
| 995 | #endif |
| 996 | |
| 997 | Cmd_AddCommand ("+button0", IN_Button0Down); |
no test coverage detected