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hub / github.com/JACoders/OpenJK / CL_GameCommand

Function CL_GameCommand

code/client/cl_cgame.cpp:1446–1452  ·  view source on GitHub ↗

==================== CL_GameCommand See if the current console command is claimed by the cgame ==================== */

Source from the content-addressed store, hash-verified

1444====================
1445*/
1446qboolean CL_GameCommand( void ) {
1447 if ( cls.state != CA_ACTIVE ) {
1448 return qfalse;
1449 }
1450
1451 return (qboolean)(VM_Call( CG_CONSOLE_COMMAND ) != 0);
1452}
1453
1454
1455

Callers 1

Cmd_ExecuteStringFunction · 0.50

Calls 1

VM_CallFunction · 0.70

Tested by

no test coverage detected