---------------------------------------------------
| 1346 | |
| 1347 | //--------------------------------------------------- |
| 1348 | void FX_AddSprite( vec3_t origin, vec3_t vel, vec3_t accel, |
| 1349 | float scale, float dscale, |
| 1350 | float sAlpha, float eAlpha, |
| 1351 | float rotation, float bounce, |
| 1352 | int life, qhandle_t shader, int flags ) |
| 1353 | { |
| 1354 | FX_AddParticle( -1, origin, vel, accel, 0, scale, scale, 0, |
| 1355 | sAlpha, eAlpha, FX_ALPHA_LINEAR, |
| 1356 | WHITE, WHITE, 0, |
| 1357 | rotation, 0, |
| 1358 | vec3_origin, vec3_origin, bounce, |
| 1359 | 0, 0, |
| 1360 | life, shader, flags ); |
| 1361 | } |
| 1362 | |
| 1363 | //--------------------------------------------------- |
| 1364 | void FX_AddSprite( vec3_t origin, vec3_t vel, vec3_t accel, |
no test coverage detected