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hub / github.com/Isetta-Team/Isetta-Engine / VariableUpdate

Method VariableUpdate

Isetta/IsettaEngine/EngineLoop.cpp:164–188  ·  view source on GitHub ↗

* @brief: order that matters * Input before Level Update * Event after Level Update * Level LateUpdate after Event * Audio after all Level Updates * Render after all Level * Render before DebugDraw/GUI/Window * Window after Render/DebugDraw/GUI/Window * Memory last * Load level after frame - more of a decision, could possibly (not probable) * work in middle of frame * */

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Callers

nothing calls this directly

Calls 8

InstanceFunction · 0.85
LoadLevelMethod · 0.80
UpdateFunction · 0.50
ClearFunction · 0.50
UpdateMethod · 0.45
LateUpdateMethod · 0.45
UnloadLevelMethod · 0.45
ClearMethod · 0.45

Tested by

no test coverage detected