| 452 | } |
| 453 | |
| 454 | void DragonBone::setSpeed(float var) { |
| 455 | AssertIf(_flags.isOn(Node::Cleanup), "can not operate on an invalid DragonBone"); |
| 456 | Playable::setSpeed(var); |
| 457 | _armatureProxy->getAnimation()->timeScale = var; |
| 458 | } |
| 459 | |
| 460 | void DragonBone::setRecovery(float var) { |
| 461 | Playable::setRecovery(var); |
nothing calls this directly
no test coverage detected