| 138 | } |
| 139 | |
| 140 | void DBSlot::_updateZOrder() { |
| 141 | if (_node->getOrder() == _zOrder) { |
| 142 | return; |
| 143 | } |
| 144 | _node->setOrder(_zOrder); |
| 145 | } |
| 146 | |
| 147 | void DBSlot::_updateFrame() { |
| 148 | const auto currentVerticesData = (_deformVertices != nullptr && _display == _meshDisplay) ? _deformVertices->verticesData : nullptr; |