| 213 | , _sampler(bgfx::createUniform("s_texColor", bgfx::UniformType::Sampler)) { } |
| 214 | |
| 215 | SpriteEffect::~SpriteEffect() { |
| 216 | if (bgfx::isValid(_sampler)) { |
| 217 | bgfx::destroy(_sampler); |
| 218 | } |
| 219 | } |
| 220 | |
| 221 | bgfx::UniformHandle SpriteEffect::getSampler() const noexcept { |
| 222 | return _sampler; |