| 4379 | } |
| 4380 | |
| 4381 | void ImGui::Initialize() |
| 4382 | { |
| 4383 | ImGuiContext& g = *GImGui; |
| 4384 | IM_ASSERT(!g.Initialized && !g.SettingsLoaded); |
| 4385 | |
| 4386 | // Add .ini handle for ImGuiWindow and ImGuiTable types |
| 4387 | { |
| 4388 | ImGuiSettingsHandler ini_handler; |
| 4389 | ini_handler.TypeName = "Window"; |
| 4390 | ini_handler.TypeHash = ImHashStr("Window"); |
| 4391 | ini_handler.ClearAllFn = WindowSettingsHandler_ClearAll; |
| 4392 | ini_handler.ReadOpenFn = WindowSettingsHandler_ReadOpen; |
| 4393 | ini_handler.ReadLineFn = WindowSettingsHandler_ReadLine; |
| 4394 | ini_handler.ApplyAllFn = WindowSettingsHandler_ApplyAll; |
| 4395 | ini_handler.WriteAllFn = WindowSettingsHandler_WriteAll; |
| 4396 | AddSettingsHandler(&ini_handler); |
| 4397 | } |
| 4398 | TableSettingsAddSettingsHandler(); |
| 4399 | |
| 4400 | // Setup default localization table |
| 4401 | LocalizeRegisterEntries(GLocalizationEntriesEnUS, IM_COUNTOF(GLocalizationEntriesEnUS)); |
| 4402 | |
| 4403 | // Setup default ImGuiPlatformIO clipboard/IME handlers. |
| 4404 | g.PlatformIO.Platform_GetClipboardTextFn = Platform_GetClipboardTextFn_DefaultImpl; // Platform dependent default implementations |
| 4405 | g.PlatformIO.Platform_SetClipboardTextFn = Platform_SetClipboardTextFn_DefaultImpl; |
| 4406 | g.PlatformIO.Platform_OpenInShellFn = Platform_OpenInShellFn_DefaultImpl; |
| 4407 | g.PlatformIO.Platform_SetImeDataFn = Platform_SetImeDataFn_DefaultImpl; |
| 4408 | |
| 4409 | // Create default viewport |
| 4410 | ImGuiViewportP* viewport = IM_NEW(ImGuiViewportP)(); |
| 4411 | viewport->ID = IMGUI_VIEWPORT_DEFAULT_ID; |
| 4412 | g.Viewports.push_back(viewport); |
| 4413 | g.TempBuffer.resize(1024 * 3 + 1, 0); |
| 4414 | |
| 4415 | // Build KeysMayBeCharInput[] lookup table (1 bit per named key) |
| 4416 | for (ImGuiKey key = ImGuiKey_NamedKey_BEGIN; key < ImGuiKey_NamedKey_END; key = (ImGuiKey)(key + 1)) |
| 4417 | if ((key >= ImGuiKey_0 && key <= ImGuiKey_9) || (key >= ImGuiKey_A && key <= ImGuiKey_Z) || (key >= ImGuiKey_Keypad0 && key <= ImGuiKey_Keypad9) |
| 4418 | || key == ImGuiKey_Tab || key == ImGuiKey_Space || key == ImGuiKey_Apostrophe || key == ImGuiKey_Comma || key == ImGuiKey_Minus || key == ImGuiKey_Period |
| 4419 | || key == ImGuiKey_Slash || key == ImGuiKey_Semicolon || key == ImGuiKey_Equal || key == ImGuiKey_LeftBracket || key == ImGuiKey_RightBracket || key == ImGuiKey_GraveAccent |
| 4420 | || key == ImGuiKey_KeypadDecimal || key == ImGuiKey_KeypadDivide || key == ImGuiKey_KeypadMultiply || key == ImGuiKey_KeypadSubtract || key == ImGuiKey_KeypadAdd || key == ImGuiKey_KeypadEqual) |
| 4421 | g.KeysMayBeCharInput.SetBit(key); |
| 4422 | |
| 4423 | #ifdef IMGUI_HAS_DOCK |
| 4424 | #endif |
| 4425 | |
| 4426 | // Print a debug message when running with debug feature IMGUI_DEBUG_HIGHLIGHT_ALL_ID_CONFLICTS because it is very slow. |
| 4427 | // DO NOT COMMENT OUT THIS MESSAGE. IT IS DESIGNED TO REMIND YOU THAT IMGUI_DEBUG_HIGHLIGHT_ALL_ID_CONFLICTS SHOULD ONLY BE TEMPORARILY ENABLED. |
| 4428 | #ifdef IMGUI_DEBUG_HIGHLIGHT_ALL_ID_CONFLICTS |
| 4429 | DebugLog("IMGUI_DEBUG_HIGHLIGHT_ALL_ID_CONFLICTS is enabled.\nMust disable after use! Otherwise Dear ImGui will run slower.\n"); |
| 4430 | #endif |
| 4431 | |
| 4432 | // ImDrawList/ImFontAtlas are designed to function without ImGui, and 99% of it works without an ImGui context. |
| 4433 | // But this link allows us to facilitate/handle a few edge cases better. |
| 4434 | ImFontAtlas* atlas = g.IO.Fonts; |
| 4435 | g.DrawListSharedData.Context = &g; |
| 4436 | RegisterFontAtlas(atlas); |
| 4437 | |
| 4438 | g.Initialized = true; |