| 25 | static void SetAngleX(Node* target, float value) { target->setAngleX(value); } |
| 26 | static void SetAngleY(Node* target, float value) { target->setAngleY(value); } |
| 27 | static void SetScaleX(Node* target, float value) { target->setScaleX(value); } |
| 28 | static void SetScaleY(Node* target, float value) { target->setScaleY(value); } |
| 29 | static void SetSkewX(Node* target, float value) { target->setSkewX(value); } |
| 30 | static void SetSkewY(Node* target, float value) { target->setSkewY(value); } |