| 376 | //----------------------------------------------------------------------------- |
| 377 | |
| 378 | void AddTextVertical(ImDrawList *DrawList, ImVec2 pos, ImU32 col, const char *text_begin, const char* text_end) { |
| 379 | // the code below is based loosely on ImFont::RenderText |
| 380 | if (!text_end) |
| 381 | text_end = text_begin + strlen(text_begin); |
| 382 | ImGuiContext& g = *GImGui; |
| 383 | #ifdef IMGUI_HAS_TEXTURES |
| 384 | ImFontBaked* font = g.Font->GetFontBaked(g.FontSize); |
| 385 | const float scale = g.FontSize / font->Size; |
| 386 | #else |
| 387 | ImFont* font = g.Font; |
| 388 | const float scale = g.FontSize / font->FontSize; |
| 389 | #endif |
| 390 | // Align to be pixel perfect |
| 391 | pos.x = ImFloor(pos.x); |
| 392 | pos.y = ImFloor(pos.y); |
| 393 | const char* s = text_begin; |
| 394 | int chars_exp = (int)(text_end - s); |
| 395 | int chars_rnd = 0; |
| 396 | const int vtx_count_max = chars_exp * 4; |
| 397 | const int idx_count_max = chars_exp * 6; |
| 398 | DrawList->PrimReserve(idx_count_max, vtx_count_max); |
| 399 | while (s < text_end) { |
| 400 | unsigned int c = (unsigned int)*s; |
| 401 | if (c < 0x80) { |
| 402 | s += 1; |
| 403 | } |
| 404 | else { |
| 405 | s += ImTextCharFromUtf8(&c, s, text_end); |
| 406 | if (c == 0) // Malformed UTF-8? |
| 407 | break; |
| 408 | } |
| 409 | const ImFontGlyph * glyph = font->FindGlyph((ImWchar)c); |
| 410 | if (glyph == nullptr) { |
| 411 | continue; |
| 412 | } |
| 413 | DrawList->PrimQuadUV(pos + ImVec2(glyph->Y0, -glyph->X0) * scale, pos + ImVec2(glyph->Y0, -glyph->X1) * scale, |
| 414 | pos + ImVec2(glyph->Y1, -glyph->X1) * scale, pos + ImVec2(glyph->Y1, -glyph->X0) * scale, |
| 415 | ImVec2(glyph->U0, glyph->V0), ImVec2(glyph->U1, glyph->V0), |
| 416 | ImVec2(glyph->U1, glyph->V1), ImVec2(glyph->U0, glyph->V1), |
| 417 | col); |
| 418 | pos.y -= glyph->AdvanceX * scale; |
| 419 | chars_rnd++; |
| 420 | } |
| 421 | // Give back unused vertices |
| 422 | int chars_skp = chars_exp-chars_rnd; |
| 423 | DrawList->PrimUnreserve(chars_skp*6, chars_skp*4); |
| 424 | } |
| 425 | |
| 426 | void AddTextCentered(ImDrawList* DrawList, ImVec2 top_center, ImU32 col, const char* text_begin, const char* text_end) { |
| 427 | float txt_ht = ImGui::GetTextLineHeight(); |
no test coverage detected