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hub / github.com/InteractiveComputerGraphics/SPlisHSPlasH / UpdateWindowManualResize

Method UpdateWindowManualResize

extern/imgui/imgui.cpp:6265–6413  ·  view source on GitHub ↗

Handle resize for: Resize Grips, Borders, Gamepad Return true when using auto-fit (double-click on resize grip)

Source from the content-addressed store, hash-verified

6263// Handle resize for: Resize Grips, Borders, Gamepad
6264// Return true when using auto-fit (double-click on resize grip)
6265static bool ImGui::UpdateWindowManualResize(ImGuiWindow* window, const ImVec2& size_auto_fit, int* border_held, int resize_grip_count, ImU32 resize_grip_col[4], const ImRect& visibility_rect)
6266{
6267 ImGuiContext& g = *GImGui;
6268 ImGuiWindowFlags flags = window->Flags;
6269
6270 if ((flags & ImGuiWindowFlags_NoResize) || (flags & ImGuiWindowFlags_AlwaysAutoResize) || window->AutoFitFramesX > 0 || window->AutoFitFramesY > 0)
6271 return false;
6272 if (window->WasActive == false) // Early out to avoid running this code for e.g. a hidden implicit/fallback Debug window.
6273 return false;
6274
6275 bool ret_auto_fit = false;
6276 const int resize_border_count = g.IO.ConfigWindowsResizeFromEdges ? 4 : 0;
6277 const float grip_draw_size = IM_FLOOR(ImMax(g.FontSize * 1.35f, window->WindowRounding + 1.0f + g.FontSize * 0.2f));
6278 const float grip_hover_inner_size = IM_FLOOR(grip_draw_size * 0.75f);
6279 const float grip_hover_outer_size = g.IO.ConfigWindowsResizeFromEdges ? WINDOWS_HOVER_PADDING : 0.0f;
6280
6281 ImVec2 pos_target(FLT_MAX, FLT_MAX);
6282 ImVec2 size_target(FLT_MAX, FLT_MAX);
6283
6284 // Clip mouse interaction rectangles within the viewport rectangle (in practice the narrowing is going to happen most of the time).
6285 // - Not narrowing would mostly benefit the situation where OS windows _without_ decoration have a threshold for hovering when outside their limits.
6286 // This is however not the case with current backends under Win32, but a custom borderless window implementation would benefit from it.
6287 // - When decoration are enabled we typically benefit from that distance, but then our resize elements would be conflicting with OS resize elements, so we also narrow.
6288 // - Note that we are unable to tell if the platform setup allows hovering with a distance threshold (on Win32, decorated window have such threshold).
6289 // We only clip interaction so we overwrite window->ClipRect, cannot call PushClipRect() yet as DrawList is not yet setup.
6290 const bool clip_with_viewport_rect = !(g.IO.BackendFlags & ImGuiBackendFlags_HasMouseHoveredViewport) || (g.IO.MouseHoveredViewport != window->ViewportId) || !(window->Viewport->Flags & ImGuiViewportFlags_NoDecoration);
6291 if (clip_with_viewport_rect)
6292 window->ClipRect = window->Viewport->GetMainRect();
6293
6294 // Resize grips and borders are on layer 1
6295 window->DC.NavLayerCurrent = ImGuiNavLayer_Menu;
6296
6297 // Manual resize grips
6298 PushID("#RESIZE");
6299 for (int resize_grip_n = 0; resize_grip_n < resize_grip_count; resize_grip_n++)
6300 {
6301 const ImGuiResizeGripDef& def = resize_grip_def[resize_grip_n];
6302 const ImVec2 corner = ImLerp(window->Pos, window->Pos + window->Size, def.CornerPosN);
6303
6304 // Using the FlattenChilds button flag we make the resize button accessible even if we are hovering over a child window
6305 bool hovered, held;
6306 ImRect resize_rect(corner - def.InnerDir * grip_hover_outer_size, corner + def.InnerDir * grip_hover_inner_size);
6307 if (resize_rect.Min.x > resize_rect.Max.x) ImSwap(resize_rect.Min.x, resize_rect.Max.x);
6308 if (resize_rect.Min.y > resize_rect.Max.y) ImSwap(resize_rect.Min.y, resize_rect.Max.y);
6309 ImGuiID resize_grip_id = window->GetID(resize_grip_n); // == GetWindowResizeCornerID()
6310 ItemAdd(resize_rect, resize_grip_id, NULL, ImGuiItemFlags_NoNav);
6311 ButtonBehavior(resize_rect, resize_grip_id, &hovered, &held, ImGuiButtonFlags_FlattenChildren | ImGuiButtonFlags_NoNavFocus);
6312 //GetForegroundDrawList(window)->AddRect(resize_rect.Min, resize_rect.Max, IM_COL32(255, 255, 0, 255));
6313 if (hovered || held)
6314 g.MouseCursor = (resize_grip_n & 1) ? ImGuiMouseCursor_ResizeNESW : ImGuiMouseCursor_ResizeNWSE;
6315
6316 if (held && g.IO.MouseClickedCount[0] == 2 && resize_grip_n == 0)
6317 {
6318 // Manual auto-fit when double-clicking
6319 size_target = CalcWindowSizeAfterConstraint(window, size_auto_fit);
6320 ret_auto_fit = true;
6321 ClearActiveID();
6322 }

Callers

nothing calls this directly

Calls 12

ImMaxFunction · 0.85
ImLerpFunction · 0.85
ImSwapFunction · 0.85
ImVec2Function · 0.85
ImClampFunction · 0.85
GetResizeBorderRectFunction · 0.85
ImMinFunction · 0.85
ImFloorFunction · 0.85
GetMainRectMethod · 0.80
GetIDMethod · 0.80

Tested by

no test coverage detected