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hub / github.com/InteractiveComputerGraphics/SPlisHSPlasH / setGui

Method setGui

Simulator/SimulatorBase.h:226–226  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

224 void setBoundarySimulator(SPH::BoundarySimulator * val) { m_boundarySimulator = val; }
225 SPH::Simulator_GUI_Base * getGui() const { return m_gui; }
226 void setGui(SPH::Simulator_GUI_Base * val) { m_gui = val; }
227 bool isStaticScene() const { return m_isStaticScene; }
228
229 void addParticleExporter(const std::string& key, const std::string& name, const std::string& description, ExporterBase* exporter) { m_particleExporters.push_back({ key, name, description, exporter, -1 }); }

Callers 12

mainFunction · 0.95
mainFunction · 0.95
mainFunction · 0.95
mainFunction · 0.95
mainFunction · 0.95
mainFunction · 0.95
mainFunction · 0.95
mainFunction · 0.95
mainFunction · 0.95
mainFunction · 0.95
mainFunction · 0.95
mainFunction · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected