| 892 | } |
| 893 | |
| 894 | void SimulatorBase::timeStep() |
| 895 | { |
| 896 | if (m_updateGUI) |
| 897 | { |
| 898 | m_gui->initSimulationParameterGUI(); |
| 899 | m_updateGUI = false; |
| 900 | } |
| 901 | |
| 902 | const Real stopAt = getValue<Real>(SimulatorBase::STOP_AT); |
| 903 | if (m_gui && (stopAt > 0.0) && (stopAt < TimeManager::getCurrent()->getTime())) |
| 904 | m_gui->stop(); |
| 905 | |
| 906 | const Real pauseAt = getValue<Real>(SimulatorBase::PAUSE_AT); |
| 907 | if ((pauseAt > 0.0) && (pauseAt < TimeManager::getCurrent()->getTime())) |
| 908 | setValue(SimulatorBase::PAUSE, true); |
| 909 | |
| 910 | if (getValue<bool>(SimulatorBase::PAUSE)) |
| 911 | return; |
| 912 | |
| 913 | // Simulation code |
| 914 | Simulation *sim = Simulation::getCurrent(); |
| 915 | const bool sim2D = sim->is2DSimulation(); |
| 916 | const unsigned int numSteps = getValue<unsigned int>(SimulatorBase::NUM_STEPS_PER_RENDER); |
| 917 | for (unsigned int i = 0; i < numSteps; i++) |
| 918 | { |
| 919 | START_TIMING("SimStep"); |
| 920 | Simulation::getCurrent()->getTimeStep()->step(); |
| 921 | STOP_TIMING_AVG; |
| 922 | |
| 923 | m_boundarySimulator->timeStep(); |
| 924 | |
| 925 | step(); |
| 926 | |
| 927 | INCREASE_COUNTER("Time step size", TimeManager::getCurrent()->getTimeStepSize()); |
| 928 | |
| 929 | // Make sure that particles stay in xy-plane in a 2D simulation |
| 930 | if (sim2D) |
| 931 | { |
| 932 | for (unsigned int i = 0; i < sim->numberOfFluidModels(); i++) |
| 933 | { |
| 934 | FluidModel *model = sim->getFluidModel(i); |
| 935 | for (unsigned int i = 0; i < model->numActiveParticles(); i++) |
| 936 | { |
| 937 | model->getPosition(i)[2] = 0.0; |
| 938 | model->getVelocity(i)[2] = 0.0; |
| 939 | } |
| 940 | } |
| 941 | } |
| 942 | |
| 943 | #ifdef USE_DEBUG_TOOLS |
| 944 | Simulation::getCurrent()->getDebugTools()->step(); |
| 945 | #endif |
| 946 | |
| 947 | if (m_timeStepCB) |
| 948 | m_timeStepCB(); |
| 949 | |
| 950 | #ifdef USE_EMBEDDED_PYTHON |
| 951 | if (m_scriptObject) |
no test coverage detected