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/
github.com/InteractiveComputerGraphics/SPlisHSPlasH
/ animateParticles
Method
animateParticles
SPlisHSPlasH/Simulation.cpp:676–681 ·
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Source
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674
}
675
676
void Simulation::animateParticles()
677
{
678
START_TIMING(
"animateParticles"
);
679
m_animationFieldSystem->step();
680
STOP_TIMING_AVG
681
}
682
683
void Simulation::addBoundaryModel(BoundaryModel *bm)
684
{
Callers
7
step
Method · 0.80
step
Method · 0.80
step
Method · 0.80
step
Method · 0.80
step
Method · 0.80
step
Method · 0.80
step
Method · 0.80
Calls
1
step
Method · 0.45
Tested by
no test coverage detected