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hub / github.com/InteractiveComputerGraphics/SPlisHSPlasH / animateParticles

Method animateParticles

SPlisHSPlasH/Simulation.cpp:676–681  ·  view source on GitHub ↗

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674}
675
676void Simulation::animateParticles()
677{
678 START_TIMING("animateParticles");
679 m_animationFieldSystem->step();
680 STOP_TIMING_AVG
681}
682
683void Simulation::addBoundaryModel(BoundaryModel *bm)
684{

Callers 7

stepMethod · 0.80
stepMethod · 0.80
stepMethod · 0.80
stepMethod · 0.80
stepMethod · 0.80
stepMethod · 0.80
stepMethod · 0.80

Calls 1

stepMethod · 0.45

Tested by

no test coverage detected