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/
github.com/InteractiveComputerGraphics/SPlisHSPlasH
/ ~Shader
Method
~Shader
GUI/OpenGL/Shader.cpp:18–21 ·
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Source
from the content-addressed store, hash-verified
16
}
17
18
Shader::~Shader(void)
19
{
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destroy();
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}
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void Shader::compileShaderString(GLenum type, const std::string &source)
24
{
Callers
nothing calls this directly
Calls
1
destroy
Function · 0.85
Tested by
no test coverage detected