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hub / github.com/InteractiveComputerGraphics/SPlisHSPlasH / ~Shader

Method ~Shader

GUI/OpenGL/Shader.cpp:18–21  ·  view source on GitHub ↗

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16}
17
18Shader::~Shader(void)
19{
20 destroy();
21}
22
23void Shader::compileShaderString(GLenum type, const std::string &source)
24{

Callers

nothing calls this directly

Calls 1

destroyFunction · 0.85

Tested by

no test coverage detected