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Method end

GUI/OpenGL/Shader.cpp:102–106  ·  view source on GitHub ↗

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100}
101
102void Shader::end()
103{
104 if (m_initialized)
105 glUseProgram(0);
106}
107
108void Shader::addAttribute(const std::string &attribute)
109{

Callers 15

addFieldMethod · 0.45
removeFieldByNameMethod · 0.45
readSceneMethod · 0.45
readParameterObjectMethod · 0.45
readValueMethod · 0.45
hasValueMethod · 0.45
readVectorMethod · 0.45
sampleMeshMethod · 0.45
_initMethod · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected