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hub / github.com/InteractiveComputerGraphics/SPlisHSPlasH / gz_load

Function gz_load

extern/zlib/src/gzread.c:12–34  ·  view source on GitHub ↗

Use read() to load a buffer -- return -1 on error, otherwise 0. Read from state->fd, and update state->eof, state->err, and state->msg as appropriate. This function needs to loop on read(), since read() is not guaranteed to read the number of bytes requested, depending on the type of descriptor. */

Source from the content-addressed store, hash-verified

10 This function needs to loop on read(), since read() is not guaranteed to
11 read the number of bytes requested, depending on the type of descriptor. */
12local int gz_load(gz_statep state, unsigned char *buf, unsigned len,
13 unsigned *have) {
14 int ret;
15 unsigned get, max = ((unsigned)-1 >> 2) + 1;
16
17 *have = 0;
18 do {
19 get = len - *have;
20 if (get > max)
21 get = max;
22 ret = read(state->fd, buf + *have, get);
23 if (ret <= 0)
24 break;
25 *have += (unsigned)ret;
26 } while (*have < len);
27 if (ret < 0) {
28 gz_error(state, Z_ERRNO, zstrerror());
29 return -1;
30 }
31 if (ret == 0)
32 state->eof = 1;
33 return 0;
34}
35
36/* Load up input buffer and set eof flag if last data loaded -- return -1 on
37 error, 0 otherwise. Note that the eof flag is set when the end of the input

Callers 3

gz_availFunction · 0.85
gz_fetchFunction · 0.85
gz_readFunction · 0.85

Calls 2

gz_errorFunction · 0.85
readFunction · 0.50

Tested by

no test coverage detected