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hub / github.com/InteractiveComputerGraphics/SPlisHSPlasH / GetInputTextState

Function GetInputTextState

extern/imgui/imgui_internal.h:3413–3413  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

3411 IMGUI_API bool TempInputScalar(const ImRect& bb, ImGuiID id, const char* label, ImGuiDataType data_type, void* p_data, const char* format, const void* p_clamp_min = NULL, const void* p_clamp_max = NULL);
3412 inline bool TempInputIsActive(ImGuiID id) { ImGuiContext& g = *GImGui; return (g.ActiveId == id && g.TempInputId == id); }
3413 inline ImGuiInputTextState* GetInputTextState(ImGuiID id) { ImGuiContext& g = *GImGui; return (id != 0 && g.InputTextState.ID == id) ? &g.InputTextState : NULL; } // Get input text state if active
3414
3415 // Color
3416 IMGUI_API void ColorTooltip(const char* text, const float* col, ImGuiColorEditFlags flags);

Callers 1

InputTextExMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected