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hub / github.com/InteractiveComputerGraphics/PositionBasedDynamics / PopTextureID

Method PopTextureID

extern/imgui/imgui_draw.cpp:615–620  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

613}
614
615void ImDrawList::PopTextureID()
616{
617 _TextureIdStack.pop_back();
618 _CmdHeader.TextureId = (_TextureIdStack.Size == 0) ? (ImTextureID)NULL : _TextureIdStack.Data[_TextureIdStack.Size - 1];
619 _OnChangedTextureID();
620}
621
622// Reserve space for a number of vertices and indices.
623// You must finish filling your reserved data before calling PrimReserve() again, as it may reallocate or

Callers 2

RenderMouseCursorMethod · 0.80
PopFontMethod · 0.80

Calls 1

pop_backMethod · 0.45

Tested by

no test coverage detected